C Sharp (C#)

KLiC Certificate in C# course is designed to provide a comprehensive understanding of C# programming. Covering fundamental to advanced topics, this course includes data types, control structures, object-oriented programming concepts, and the use of C# in web and mobile applications. With a blend of theoretical knowledge and practical skills, students will learn to construct, debug, and optimize C# programs, preparing them for real-world development challenges.

C Sharp (C#) showcase image
Track
Software Development
Level
Foundation
Language
English
Duration
120 hours
Learning Mode
Learn at ALC or at Home

Introduction

Do you enjoy coding? Do you want to build your career in Programming?

Start learning C# Programming with us!

Objectives of C# Course

  • Classify the fundamental features and syntax of the C# programming language.
  • Describe the integrated development environments (IDEs) used for C# development.
  • Classify different data types and control structures in C#.
  • Diagnose common errors and debugging techniques in C# programs.
  • Predict the outcomes of C# code snippets and their execution.
  • Demonstrate object-oriented programming concepts in C#.
  • Identify the use of C# in developing web and mobile applications.

Who Should Join

  • Aspiring Software Developers looking to pursue careers in software development, especially in areas like web, desktop, and mobile application development using C#.
  • Students in Computer Science or IT seeking to enhance their programming skills as part of their studies, particularly focusing on object-oriented programming principles.
  • Programmers familiar with other languages like Java, C++, or Python who want to learn C# for specific projects or platforms, such as Windows or cross-platform development with .NET.
  • IT Professionals already working in IT who want to gain new skills or improve their C# proficiency to expand their role into software development or application management.
  • Game Developers interested in game development using C# with frameworks like Unity, which is a popular engine for creating games.
  • Beginner Programmers new to programming who want to learn C# as their first programming language due to its versatility and wide use in various applications.

What you'll learn ?

  • Interpret the basic syntax and structure of C# programs.
  • Illustrate the process of setting up a C# development environment.
  • Paraphrase the various data types and control structures in C#.
  • Construct C# programs that solve simple to complex problems.
  • Combine object-oriented programming principles to create reusable C# code.
  • Solve common programming errors and debug C# applications effectively.
  • Design basic web and mobile applications using C# and relevant frameworks.

Syllabus

Introduction to C# Language
  • Overview of C#
  • Framework Architecture
  • C# Identifiers
  • C# Datatypes
  • C# Variables
  • C# Literals
  • C# Operators
  • C# Keywords
  • Decision Making Statements
  • Switch Statements
  • Jump Statements
  • Loops
  • Loops
  • Functions
  • Method Definition
  • Method Parameters
  • Method Overriding
  • Anonymous Methods
  • Arrays
  • Jagged Arrays
  • Array Class
  • Ranking of Array
  • Sorting of Array
  • Array List
  • Array List Class
  • Strings
  • Strings Literal
  • String Class
  • String Builder
  • String Vs String Builder
  • Tuples
  • Tuple Class
  • Value Tuple
  • Value Tuple Struct
  • Indexers
  • Multidimensional Indexers
  • Overloading of Indexers
  • Properties
  • Restriction on Properties
  • Stacks
  • Stack
  • Queue
  • Collections
  • Collection Class
  • Generics Class
  • List implementation
  • Sorted List
  • Hash Set
  • Sorted Set
  • Dictionary
  • Linked List
  • Doubly LinkedList
  • Circular LinkedList
  • Namespaces
  • Static keywords
  • Attributes
  • Events
  • BitArray Collection
  • Structure
  • Unsafe Code
  • Interface
  • Synchronization
  • Serialization
  • Enums
  • File Handling
  • Regular Expressions
  • Reflection
  • Nullables
  • Multithreading
  • Properties
  • Exception Handling
  • Preprocessor Directives
  • Web Services
  • Design Patterns
  • Tree Structure – DFS
  • Graph Structure

Work-Centric Approach

The academic approach of the course focuses on ‘work-centric’ education. With this hands-on approach, derive knowledge from and while working to make it more wholesome, delightful and useful. The ultimate objective is to empower learners to also engage in socially useful and productive work. It aims at bringing learners closer to their rewarding careers as well as to the development of the community.

  • Step 1: Learners are given an overview of the course and its connection to life and work
  • Step 2: Learners are exposed to the specific tool(s) used in the course through the various real-life applications of the tool(s).
  • Step 3: Learners are acquainted with the careers and the hierarchy of roles they can perform at workplaces after attaining increasing levels of mastery over the tool(s).
  • Step 4: Learners are acquainted with the architecture of the tool or tool map so as to appreciate various parts of the tool, their functions, utility and inter-relations.
  • Step 5: Learners are exposed to simple application development methodology by using the tool at the beginner’s level.
  • Step 6: Learners perform the differential skills related to the use of the tool to improve the given ready-made industry-standard outputs.
  • Step 7: Learners are engaged in appreciation of real-life case studies developed by the experts.
  • Step 8: Learners are encouraged to proceed from appreciation to imitation of the experts.
  • Step 9: After the imitation experience, they are required to improve the expert’s outputs so that they proceed from mere imitation to emulation.
  • Step 10: Emulation is taken a level further from working with differential skills towards the visualization and creation of a complete output according to the requirements provided. (Long Assignments)
  • Step 11: Understanding the requirements, communicating one’s own thoughts and presenting are important skills required in facing an interview for securing a work order/job. For instilling these skills, learners are presented with various subject-specific technical as well as HR-oriented questions and encouraged to answer them.
  • Step 12: Finally, they develop the integral skills involving optimal methods and best practices to produce useful outputs right from scratch, publish them in their ePortfolio and thereby proceed from emulation to self-expression, from self-expression to self-confidence and from self-confidence to self-reliance and self-esteem!