
Custom Android App Creation and Design using Android Studio
Design and develop customized Android apps with intuitive UI and interactive functionality.

Track
Software Development
Level
Advanced
Language
English
Duration
30 hours
Learning Mode
Learn at ALC or at Home
Introduction
- Understand basic application development in Android.
- Classify various Android layouts and animations.
- Utilize media functions in Android applications.
- Implement advanced Android features and functionalities.
- Process JSON data and handle Java string manipulations.
- Apply maps and geolocation in Android applications.
- Implement permanent data storage in Android.
- Develop applications using SQLite and WebView.
- Integrate additional Android features such as Bluetooth, Firebase, and notifications.
- Create custom user interfaces and work with Wear OS.
- Develop advanced examples of Android applications.
- Analyse and implement case studies in Android development.
- Deploy Android applications on the Google Play Store.
- Explore Kotlin and its differences from Java.
What you'll learn ?
- By the end of the course, learners will be able to:
- Describe the development of basic applications in Android.
- Classify various Android layouts and animations and demonstrate their usage.
- Utilize media functions to develop interactive Android applications.
- Implement advanced Android features and functionalities in applications.
- Process JSON data and handle Java string manipulations effectively.
- Apply maps and geolocation services in Android applications.
- Implement permanent data storage techniques in Android.
- Develop applications using SQLite database and WebView.
- Integrate additional features like Bluetooth, Firebase, and notifications into Android applications.
- Create custom user interfaces and develop applications for Wear OS.
- Develop advanced examples of Android applications such as Google Sign-in and Facebook Login.
- Analyse case studies and implement real-world applications in Android.
- Deploy Android applications on the Google Play Store with proper strategies for marketing and optimization.
- Explore Kotlin language and compare its features with Java
Syllabus
Recalling Basic Applications
- App Number Shapes
- Working with Number Shapes App
- Fizzbuzz App
- Working with FizzBuzz App
- Multiplication Table
- Working with Multiplication Table App
- Outline Methods
Classifying various layout and Animation
- Layout
- Understanding of Constraint and Linear Layout
- Understanding of Frame and Relative Layout
- Image View
- Demonstration of Image View
- Animation
- Demonstration of Animation
Media Functions
- Working with Tic-Tac-Toe Game
- Working with Video
- Controlling Audio
- Audio Volume Seeking
- Grid Layout and working with Grid Layout
- App Basic Phrases
- Working with App Basic Phrases
Advanced Android Features
- ListView
- Time Table App
- Working with Time Table App
- Egg Timer App
- Working with Egg Timer App
- Showing and Hiding UI Element
- Demonstration of Showing and Hiding UI Element
- Brain Trainer
- Working with Brain Trainer App
- Try and Catch Block
Processing with JSON Data
- Java String Manipulation
- Java Classes
- Implementing Java String
- String Concatenation and its types
- Implementing Java String Methods
- Guessing Player App
- Processing JSON Data
- Working JSON Data
- Climatic Condition App
- Working with Climatic Condition App
Using Maps and Geolocation
- Implementing Map Activity
- Working with Customize App
- Hikers Watch App
- Implementing Hikers Watch App
- Memorable Places App
- Implementing Memorable
Permanent Data Storage
- Storing Data Permanently
- Demonstration of Splash Screen
- Working with Login Activity
- Adding Show Activity
- Introduction to Custom Action Bar
- Customizing Action Bar
- Alert Dialog
- Adding Alert Dialog
- Notes Application
- Creating Notes Application
SQLite and WebView
- SQLite Database
- Implementing and working with SQLite Database
- SQLite Advance
- Working with SQLite Advance
- Webview
- Working with Webview
The Extras
- Bluetooth
- Implementing Bluetooth
- Version Control
- Implementing Version Control
- Implementing the Firebase
- ADMob and ADmob implementation
- Local Notification
- Implementing Local Notification
- Multi-Screen
- Working with Multi-Screen
Wear OS
- Introduction to Wear OS
- Working with Hello Round World Project
- Working with different watch faces
- Working with People Counter App
Creating Custom User Interface
- Working with Cards
- Understanding Card
- Making use of List
- Understanding List
- Working with Adapter Class
- Working with List
- Working with Voice Input
- Communicating with User Phone
- Working with Communication Wear Module
- Notification in Wearable OS
- Custom Watch Faces
Advanced example of Android
- Creating Google Sign in
- Configuration for Google Sign in
- Demonstration of Google Sign in
- Building Facebook Login
- Demonstration of Facebook Login
- Working with OTP Verification
Case Studies
- Case Study: Near By Places App
- Case Study: Visitor Management App
- Case Study: Online YouTube Player
- Case Study: Chatting App
- Case Study: Art Interest App
- Case Study: Salon App
- Case Study: Grocery Store Online Shopping App
- Case Study: Hotel Booking App
Submitting Apps in Play Store
- Strategies for Marketing and App Search Engine
- App Store Optimization
- Generating Signed APK
- Creating Play store account
- Updating Developer Profile
- Uploading App on the Play Store
Kotlin
- Basics of Kotlin
- Difference between Kotlin and Java
- Demonstration of Weather App
- Exploring Kotlin Language
Work-Centric Approach
The academic approach of the course focuses on ‘work-centric’ education. With this hands-on approach, derive knowledge from and while working to make it more wholesome, delightful and useful. The ultimate objective is to empower learners to also engage in socially useful and productive work. It aims at bringing learners closer to their rewarding careers as well as to the development of the community.
- Step 1: Learners are given an overview of the course and its connection to life and work
- Step 2: Learners are exposed to the specific tool(s) used in the course through the various real-life applications of the tool(s).
- Step 3: Learners are acquainted with the careers and the hierarchy of roles they can perform at workplaces after attaining increasing levels of mastery over the tool(s).
- Step 4: Learners are acquainted with the architecture of the tool or tool map so as to appreciate various parts of the tool, their functions, utility and inter-relations.
- Step 5: Learners are exposed to simple application development methodology by using the tool at the beginner’s level.
- Step 6: Learners perform the differential skills related to the use of the tool to improve the given ready-made industry-standard outputs.
- Step 7: Learners are engaged in appreciation of real-life case studies developed by the experts.
- Step 8: Learners are encouraged to proceed from appreciation to imitation of the experts.
- Step 9: After the imitation experience, they are required to improve the expert’s outputs so that they proceed from mere imitation to emulation.
- Step 10: Emulation is taken a level further from working with differential skills towards the visualization and creation of a complete output according to the requirements provided. (Long Assignments)
- Step 11: Understanding the requirements, communicating one’s own thoughts and presenting are important skills required in facing an interview for securing a work order/job. For instilling these skills, learners are presented with various subject-specific technical as well as HR-oriented questions and encouraged to answer them.
- Step 12: Finally, they develop the integral skills involving optimal methods and best practices to produce useful outputs right from scratch, publish them in their ePortfolio and thereby proceed from emulation to self-expression, from self-expression to self-confidence and from self-confidence to self-reliance and self-esteem!